Last Updated: May 05, 2015
Introduction
Hello everyone! I'm Spark, a Legend player from France. I'm mostly known for my deck creations and today I'm sharing with you my deckbuilding process! Building decks with a lot of synergies and interesting interactions is what attract me the most in Hearthstone because they generally lead to a very interesting playstyle and can create some really amazing situations. However, building those decks while keeping them consistent in the long run requires a good experience and knowledge of the game. As many of my readers are requesting it for some time now, I decided to go for it. The aim of this article is to present the process that I run through in order to build synergistic decks that are both fun and efficient. As it's mostly a matter of feeling for me, describing it very precisely is not an easy task but I'll try to be as specific as possible and will use 2 recent decks as examples tu support the article : Snake Bite : Full Beast Hunter Demonic Void : Midrange Demonlock The aim of this article is not to prove them the best deck out there or anything! They are simply here to support the article with examples and, since I hit Legend with them (respectively in S11 and S12), they are perfect examples of highly synergistic and creative decks that can be viable on the ladder (if piloted properly, as always). ;)Core Idea
The first step is obviously to find your initial idea. The real difficulty here is to avoid common mistakes : picking funny cards that don't really work on their own. For example, Divine Spirit

- Scavenging Hyena
is a small Beast body for 2 mana that can grow very rapidly considering Hunter's ability to flood the board with weaker Beasts.
- Voidcaller
is a decent body for its cost that can allow you to spawn some awesome Demons from your hand when it dies.
- Grim Patron
can benefits from Warrior's board damage and Warsong Commander
to pull off some insane combos.
- Dragon Consort
has a great body and justifies running a Dragon oriented build with Paladin.
- Flamewaker
synergizes with the great amount of Mage spells to build a fast tempo deck.
So, during this first step of the process you're going to focus your build on 10 to 15 cards that work particularly well together while being decent in the first place. You can find examples of my Full Beast Hunter and Demonlock builds below.
The initial idea here is to make use of the great snowballing potential of Scavenging Hyena![]() |
The initial idea here is to make use of Voidcaller![]() ![]() ![]() ![]() |
Consolidating the build
At this point, you should have a good idea of the playstyle of your deck. This is where you shouldn't be greedy and keep adding situational cards but rather go for some staple cards that are well-known for fitting particular playstyles. Don't re-invent the wheel! ;) For example, Sludge Belcher



Tech Cards
After those steps, you should have a solid basis of about 25 cards that makes your Deck solid in the long run and respect an overall strategy. Now, you're going to add some very specific cards that work well with the rest of the build but remain situational. This is where people tend to make a lot of mistakes because they often want to play 2 copies of a card that should be played as a tech card. For example, a card like Cult Master




Timber Wolf![]() ![]() ![]() ![]() |
Defender of Argus![]() ![]() ![]() |
Playtesting
Playtesting is a very important step that people tend to overlook or not use properly. It is fine to lose a lot of games before getting your deck to work and it is fine to try to swap a few cards to see if it can make the build more consistent. First of all, you should always begin in casual games for several reasons :- You're not necessarily used to your deck yet so you need to practice it while testing it to begin having success with it!
- Casual games allow you to face both meta decks (that you would face in Ranked) and some more gimmicky decks that are also very interesting to play against and see how your deck works against a wide variety of decks.
Then you should always keep in mind the following points :
- Let your deck the time to express itself! What I mean is that you don't necessarily want to remove a card right after losing a game because of it.
- Don't be stubborn! If a card is obviously not really working for your deck, you should try with something else. Sometimes you think a card deserves being played as a 2-of but it end up being a tech card. Sometimes you chose a tech card, but it end up being too gimmicky so you can swap it for something more consistent.
It's something very hard to do but you should learn to recognize what's wrong with your deck and how to adjust it to make it more efficient. Spot the weaknesses and strengths of your deck and try to refine it as best as you can to respect its playstyle and overall strategy. Also, remember that it is fine to have bad match ups! You can't necessarily beat them all so make sure you're not trying too hard to make the deck work against everything (although I would say that the best laddering decks are generally the most versatile). Using my Full Beast Hunter as an example for this section, I realized Aggro Decks had the tendency to play around Snake Trap, so I decided to add in an Explosive Trap
. I chose to exclude a Houndmaster
for it as it was still a bit situational, sometimes you simply don't have a target for it and it's always painful to play it as a 4/3 for 4. Finally, I liked the King of Beasts
tech but found it a bit too reliant on Snake Trap
working and sticking on the board so I decided to swap it for Loatheb
allowing me to lock the board for a turn, which is particularly important in this build to make use of your small bodies afterwards, or prevent finishing combos from my opponent. In the end, I realized the initial build was a bit too reliant on Snake Trap
but as you can see, the solution was not necessarily to exclude Snake Trap
itself but rather to adjust what's working around the card. So don't be too hasty on your judgement and think deeply about how to optimize your strategy. ;)
Updating
Sometimes Blizzard release a new expansion, or your deck simply needs some adjustments to fight better the meta you're facing. So you need to update your deck properly. This step is a bit similar to the previous section, except you generally have a clear idea of what you want to include but need to find which cards are the most expandable. This mostly comes from your experience with the deck honestly. For my part, I had to include Imp Gang Boss








Bonus : Dragon Paladin
Dragon Paladin is the perfect example of a safe and synergistic deck to build with the release of BRM because Dragon Consort



Closing
That's it for the guide guys, I hope it will help you building your own decks to climb the ladder while having a great amount of fun! Don't forget to rate the article if you liked it and don't hesitate to discuss or ask questions in the comment section below. ;) Follow me for more content and updates!- Twitter : SparkazHS
- Youtube : Spark Hearthstone
- Hearthpwn : Sparkaz's Decks
- Hearthstone Players : Spark's Articles
- Facebook : Spark Hearthstone FR
SHOW MORE
Last Updated: May 05, 2015
Introduction
Hello everyone! I'm Spark, a Legend player from France. I'm mostly known for my deck creations and today I'm sharing with you my deckbuilding process! Building decks with a lot of synergies and interesting interactions is what attract me the most in Hearthstone because they generally lead to a very interesting playstyle and can create some really amazing situations. However, building those decks while keeping them consistent in the long run requires a good experience and knowledge of the game. As many of my readers are requesting it for some time now, I decided to go for it. The aim of this article is to present the process that I run through in order to build synergistic decks that are both fun and efficient. As it's mostly a matter of feeling for me, describing it very precisely is not an easy task but I'll try to be as specific as possible and will use 2 recent decks as examples tu support the article : Snake Bite : Full Beast Hunter Demonic Void : Midrange Demonlock The aim of this article is not to prove them the best deck out there or anything! They are simply here to support the article with examples and, since I hit Legend with them (respectively in S11 and S12), they are perfect examples of highly synergistic and creative decks that can be viable on the ladder (if piloted properly, as always). ;)Core Idea
The first step is obviously to find your initial idea. The real difficulty here is to avoid common mistakes : picking funny cards that don't really work on their own. For example, Divine Spirit

- Scavenging Hyena
is a small Beast body for 2 mana that can grow very rapidly considering Hunter's ability to flood the board with weaker Beasts.
- Voidcaller
is a decent body for its cost that can allow you to spawn some awesome Demons from your hand when it dies.
- Grim Patron
can benefits from Warrior's board damage and Warsong Commander
to pull off some insane combos.
- Dragon Consort
has a great body and justifies running a Dragon oriented build with Paladin.
- Flamewaker
synergizes with the great amount of Mage spells to build a fast tempo deck.
So, during this first step of the process you're going to focus your build on 10 to 15 cards that work particularly well together while being decent in the first place. You can find examples of my Full Beast Hunter and Demonlock builds below.
The initial idea here is to make use of the great snowballing potential of Scavenging Hyena![]() |
The initial idea here is to make use of Voidcaller![]() ![]() ![]() ![]() |
Consolidating the build
At this point, you should have a good idea of the playstyle of your deck. This is where you shouldn't be greedy and keep adding situational cards but rather go for some staple cards that are well-known for fitting particular playstyles. Don't re-invent the wheel! ;) For example, Sludge Belcher



Tech Cards
After those steps, you should have a solid basis of about 25 cards that makes your Deck solid in the long run and respect an overall strategy. Now, you're going to add some very specific cards that work well with the rest of the build but remain situational. This is where people tend to make a lot of mistakes because they often want to play 2 copies of a card that should be played as a tech card. For example, a card like Cult Master




Timber Wolf![]() ![]() ![]() ![]() |
Defender of Argus![]() ![]() ![]() |
Playtesting
Playtesting is a very important step that people tend to overlook or not use properly. It is fine to lose a lot of games before getting your deck to work and it is fine to try to swap a few cards to see if it can make the build more consistent. First of all, you should always begin in casual games for several reasons :- You're not necessarily used to your deck yet so you need to practice it while testing it to begin having success with it!
- Casual games allow you to face both meta decks (that you would face in Ranked) and some more gimmicky decks that are also very interesting to play against and see how your deck works against a wide variety of decks.
Then you should always keep in mind the following points :
- Let your deck the time to express itself! What I mean is that you don't necessarily want to remove a card right after losing a game because of it.
- Don't be stubborn! If a card is obviously not really working for your deck, you should try with something else. Sometimes you think a card deserves being played as a 2-of but it end up being a tech card. Sometimes you chose a tech card, but it end up being too gimmicky so you can swap it for something more consistent.
It's something very hard to do but you should learn to recognize what's wrong with your deck and how to adjust it to make it more efficient. Spot the weaknesses and strengths of your deck and try to refine it as best as you can to respect its playstyle and overall strategy. Also, remember that it is fine to have bad match ups! You can't necessarily beat them all so make sure you're not trying too hard to make the deck work against everything (although I would say that the best laddering decks are generally the most versatile). Using my Full Beast Hunter as an example for this section, I realized Aggro Decks had the tendency to play around Snake Trap, so I decided to add in an Explosive Trap
. I chose to exclude a Houndmaster
for it as it was still a bit situational, sometimes you simply don't have a target for it and it's always painful to play it as a 4/3 for 4. Finally, I liked the King of Beasts
tech but found it a bit too reliant on Snake Trap
working and sticking on the board so I decided to swap it for Loatheb
allowing me to lock the board for a turn, which is particularly important in this build to make use of your small bodies afterwards, or prevent finishing combos from my opponent. In the end, I realized the initial build was a bit too reliant on Snake Trap
but as you can see, the solution was not necessarily to exclude Snake Trap
itself but rather to adjust what's working around the card. So don't be too hasty on your judgement and think deeply about how to optimize your strategy. ;)
Updating
Sometimes Blizzard release a new expansion, or your deck simply needs some adjustments to fight better the meta you're facing. So you need to update your deck properly. This step is a bit similar to the previous section, except you generally have a clear idea of what you want to include but need to find which cards are the most expandable. This mostly comes from your experience with the deck honestly. For my part, I had to include Imp Gang Boss








Bonus : Dragon Paladin
Dragon Paladin is the perfect example of a safe and synergistic deck to build with the release of BRM because Dragon Consort



Closing
That's it for the guide guys, I hope it will help you building your own decks to climb the ladder while having a great amount of fun! Don't forget to rate the article if you liked it and don't hesitate to discuss or ask questions in the comment section below. ;) Follow me for more content and updates!- Twitter : SparkazHS
- Youtube : Spark Hearthstone
- Hearthpwn : Sparkaz's Decks
- Hearthstone Players : Spark's Articles
- Facebook : Spark Hearthstone FR
SHOW MORE
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